RevGrid - v0.11.1
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Architecture
Architecture
Top Level
Describe top level aspects of Revgrid design.
Client
RevClientGrid
is the base grid class in RevGrid. This section discusses its design and components.
Servers
Servers provide schema and data to the
client grid
. Revgrid has several predefined servers.
Common
Utilities and interfaces common to client, server and libraries.
Settings
Describes the setting interfaces and implementations that control rendering, interaction and behavior.
Cell Painter
Explains the painter contract and how cells are rendered on the canvas.
Cell Editor
Explains editor lifecycle, commit/cancel behavior, and standard editor implementations.
Libraries
Documents prebuilt library layers (
standard
,
simple
,
js
) built on top of core client and server modules.
flows
Step-by-step interaction flows from user input or server notifications to invalidation and repaint.
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RevGrid - v0.11.1
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